Do serious games really promote learning?

Do serious games really promote learning?

Following to this Adobe report “Serious game are designed with the intention of improving some specific aspect of learning, and players come to serious games with that expectation. Serious games are used in emergency services training, in military training, in corporate education, in health care, and in many other sectors of society. They can also be found at every level of education, at all kinds of schools and universities around the world. Game genre, complexity, and platforms are as varied as those found in casual games. Play, an important contributor to human development, maturation, and learning, is a mandatory ingredient of…

Join the View Conference Award 2014!

Join the View Conference Award 2014!

VIEW Conference has launched its call for entries for VIEW Awards‘ contests, dedicated to short-film makers, video game developers and cartoonists. Send us your work now!  Deadline 15 September, 2014.   — VIEW AWARD    Grand prize  € 2,000 Open to student and non-student filmmakers, the VIEW award categories include Best Short, Best Design, Best Character, and Best Digital Visual Effects. All the entries in all the categories automatically compete for the VIEW Award. The winners will be included in the BEST of VIEW DVD which will be showcased by some of our exclusive partner festivals.   — VIEW SOCIAL CONTEST    Grand prize…

How a Game Jam looks like?

How a Game Jam looks like?

How do you imagine a Global Game Jam? Looks at this video of the Game Jam in the Netherlands that was coordinated by Dutch Game Garden in cooperation with knowledge institutions HKU, NHTV, NHL, Saxion and HVA. Over 600 participants (ranging from students to companies) participated. Global Game Jam 2013 Backstage movie from Dutch Game Garden on Vimeo.

Italian Scratch Festival

Italian Scratch Festival

The Dschola Association proposes the third edition of Italian Scratch  Festival (ISF), a contest to award videogames developed by secondary school students. The ISF aims  to promote teaching and learning of programming in an innovative way, stimulating the students’ creativity in their first two years of the secondary schools. The Scratch language is seen as a tool that can easily bring the students to the programming concepts, by encouraging their curiosity and desire to learn. The award entries were submitted by the 30th of April. The finalists selected by the jury will be informed at the beginning of May and invited…

Play, Learn, Change during #hackunito

Play, Learn, Change during #hackunito

Play, Learn, Change is one of the project presented in the #hackunito initiative of the University of Turin.  Game-based learning, serious games, applied games, games with a purpose, gamification: different variations to use the game potential to increase the effectiveness of learning, to break down stereotypes and change attitudes in general. The Game Jam is an effective method to stimulate innovation in the creation, development and distribution of educational games. A Game Jam is a 48-hour marathon, where it is possible to develop a video game starting from a given topic and create a team gathering different skills: programmers, visual…

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