Compilator overall winner of the JamToday Fair 2015

Compilator overall winner of the JamToday Fair 2015

The first JamToday Fair programme included the presentation of the best applied games developed during the first round of EU game jams organised by JamToday. All the participants to the Fair were asked to vote their preferred games: the Turin team, composed by Nunzio Cassisi and Bruno CAndita, authors of the Compilator Game, was the overall winner of this first edition. congratulations to our jammers!  

The First Jamtoday Fair in  Brussels

The First Jamtoday Fair in Brussels

The first annual fair of the JamToday network took place in Unioncamere Piemonte & Neth-ER in Brussels on February 11. It brought together about 80 different people from different sectors and (new) partners of the network interested in creating game-based solutions for challenging problems. During the day it was possible to listen to different speeches about game based learning. It was possible to follows workshop on how evaluate gaming for learning or learn on how organise a game jam. Eleonora Pantò gave a talk about the value of game jam and the Turin Jam Today. THe Turim Jam Today –…

Jam Today Turin Workshop per gli insegnanti

Jam Today Turin Workshop per gli insegnanti

L’apprendimento basato sul gioco sta diventando sempre più popolare, come dimostrano il numero sempre maggiore di  “applied games” che vengono sviluppati oggi. Non c’è ancora abbastanza attenzione però a come implementare questa tipologia di giochi, proponendoli negli ambienti educativi assicurandosi risvolti significativi sull’apprendimento. Per questo motivo dopo aver organizzato Turin Jam Today, oggi proponiamo il primo seminario di formazione per gli insegnanti interessati a saperne di piu’ su come usare i giochi nell’apprendimento.  Durante il seminario, dopo una breve introduzione sul progetto JamToday e sul tema,  sarà presentato “Compilator” uno dei giorni selezionato dalla Giuria Europea, progettati e realizzati durante la Gam…

Jam Today Fair 2015

Jam Today Fair 2015

On the 11th of February 2015 we would like to invite you to come along for a practical and informative day. The Fair is kindly hosted by the Unioncamere Piemonte. Tickets cost €25 and all proceeds will go to supporting the best educational game from the 2014 JamToday game jams. Places are limited for this event so if you are interested, please register quickly as they will be allocated on a first-come, first-served basis. Further practical info on the event, location, travel en hotels can be found in our Practical Info Package. When: February 11, 2015Eventbrite – JamToday Fair 2015…

Compilator is the best game for the European evaluators

Compilator is the best game for the European evaluators

After the completion of all the game Jam in Europe organized by the JamToday project, the evaluation process started. Starting from the local jurors evaluation, a second round of european evaluation was completed: a games for every game jam was selected and for Turin, the choice is Compilator. In the enclosed file you can see the process and results of the evaluation, good job Compilator JAMTODAY_CONSORTIUM_MEETING_20141020_EVALUATION_MFG

Teams & Games

Teams & Games

Thank you all! Thanks to our wonderful judges: Massimiliamo Ceaglio –I3P Daniele Scerra – Event Horizon Marco Lago – T-UNION Giuseppe Enrico Franchi – 34bigthings Ferdinando Ricchiuti – CSP Alberto Barbero – Ist. Vallauri (CN) Alessandra Fina – Ist. Pininfarina (TO) A special thanks to our Mentors: Daniele Maggiorini – Univ. Milano – Lab Pong Marco Lago – T – UNION Umberto di Napoli – T-UNION Antonio Raga  all  the CSP people: Massimo Schiro, Lara Marcellin, Ferdinando Ricchiuti, Sergio Schiavi (the unsleeper), Mario Scovazzi, Costanza Candi Unlimited gratitude to our games evangelist MARCO MAZZAGLIA   and the biggest thanks to…

Lost ID is the serious game winner of the Turin Jam Today

Lost ID is the serious game winner of the Turin Jam Today

The winner team  tackles the problem of online privacy The assignment of the 2014 edition of the  Jam Today – in a very simplified way – was related to learn coding literacy: a very challenging topic for  about 30 hours of time, to be developed with people you don’t know before. The teams were very creative in the first phase imaging various way of teaching and learning coding logic, but then they have to consider the scarcity of time and resource in order to produce a working prototype. They were pragmatic and they cope in adopting fresh approach to this topic, that was…

It’s  Game Jam !

It’s Game Jam !

We started this morning with about 50 jammers! We have a wonderful presentation from Prof. DArio Maggiorini from University of Milan titled “All games are serious.. for real! ”  you can have look at some helpful material from this  Game Design from concept to implementation“.   After the speech, the assignment was revealed Develop a game that stimulates teachers and learners to work together with coding logic in order to promote critical thinking, creativity and design.   At this point the teams was made through an iterative methods that allowed people who didn’t know each other to gather around similar ideas with different…

A Gaming Culture is Growing – International workshop

A Gaming Culture is Growing – International workshop

We are warming up engines for the Game JAM.. but CSP is working on gaming industry since two years thanks to the BooGames project.  BOO-Games is a project under the INTERREG IVC Programme, where 14 European partners work together to boost the European games industry. INTERREG IVC  provides funding for interregional cooperation with the aim to promote exchange  and transfer of knowledge and best practices among the European regions. The BooGames objective were to: Strengthen the games sector in Europe Support regional development authorities in understanding the importance of the games industry for the European economy  Improve local and regional policies in…

How to design a serious game

How to design a serious game

On Tuesday, 10th of June, Giuseppe Enrico Franchi from 34BigtThing, gave a very interesting speech on “How to design a serious game” : about 70 persons followed the presentation, and inthe end, they posed many questions.     If you cannot attend, you can have a look at the presentation:  it’s very interesting and helpful if you think to join for the Game Jam How to design a serious game from Giuseppe Enrico Franchi

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