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How to survive a game jam
20/05/2014 @ 19:00 - 21:00Free
A game jam is in some ways very similar to a musical jam session. Talents meet, interact, exchange knowledge and enthusiasm, and following an inspiration impromptu, in a short period of time (usually 48 hours) , they produce something: a surprising game mechanics, an innovative prototyp , a concept inspired by a video game completely playable.
This short speech (around an hour) will help you to undestand the mechanisms underlying a process that stems from a seemingly impossible challenge , to describe the atmosphere of sparkling creativity and hard work that you breathe during a game jam, to tell what happened in previous editions of GameJam and hopefully what will happen in the next , to bestow practical advice on what to do and what not to do during a game jam, and perhaps to instill the desire to prove himself to those who have not ever attended.
Marco Mazzaglia was born in Turin in 1974. At the age of 3 he had the first “contact” with computer and video games. Several years later he earned his degree in Computer Science at “Università degli Studi di Torino”, writing a graduation thesis about DyLog, a metalanguage of Prolog for the Artificial Intelligence. In 1996 with other 23 people he founded a Social Co-operative, “La Bussola”, in order to deliver services related to web technologies and to teach the use of the Internet to no lucrative organizations. In his first job he worked on web architectures and localization based services for the Ministry of the Interior and the Italian State Police. Since for 2014 he works for e-Mentor as technical director and videogame evangelist